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1. Slovacko - Dukla Prague livescores

Round 27
1. Slovacko
1. Slovacko
1 - 2
Dukla Prague
Dukla Prague
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Main events

1. Slovacko FCS
DUK Dukla Prague
1st Half 1 - 1
7'
 
Traore, Mouhamed Tidjane
 
Stojchevski, Andrej
13'
35'
Goal
Mikus, Rajmund assist Cermak, Marcel
Goal
Suchan, Jan assist Kostadinov, Tihomir
45+2'
2nd Half 1 - 2
58'
substitutes
Gilbert, Dantaye / Mikus, Rajmund
58'
substitutes
Milla, Kevin Prince / Pekhart, Tomas
substitutes
Ndubuisi, Paul / Rundic, Milan
58'
65'
substitutes
Hunal, Eric / Svozil, Jaroslav
substitutes
Juroska, Pavel / Suchan, Jan
68'
substitutes
Tetour, Daniel / Svidersky, Martin
68'
 
Travnik, Michal
70'
76'
substitutes
Velasquez, Diego / Tijani, Samson
76'
substitutes
Sehovic, Zlatan / Unusic, Bruno
substitutes
Krmencik, Michael / Kostadinov, Tihomir
78'
89'
Goal
Traore, Mouhamed Tidjane
90+1'
substitutes
Cernak, Michal / Penxa, Lukas
90+4'
 
Backovsky, Hugo Jan
substitutes
Fiala, Adrian / Travnik, Michal
90'
substitutes
Horak, Roman / Ouanda, Adonija
90'

Statistics 1. Slovacko vs Dukla Prague

1.18 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.3
64% Ball possession 36%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
14 Total shots 5
5 Shots on goal 2
5 Shots off goal 2
6 Shots inside the Box 5
8 Shots outside the Box 0
1.53 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.73
4 Blocked shots 1
1 Hit the woodwork 0
21 Touches in the opposition Box 12
3 Offsides 1
22 Free kicks 10
4 Corner kicks 1
20 Throw ins 25
10 Fouls 22
2 Yellow cards 2
53 Duels won 36
7/12 (58%) Tackles 1/4 (25%)
30 Clearances 33
4 Interceptions 10
346/436 (79%) Passes 166/242 (69%)
33/79 (42%) Long Passes 17/51 (33%)
138/192 (72%) Passes in final third 47/91 (52%)
1.34 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.41
5/19 (26%) Crosses 3/16 (19%)
1 Goalkeeper saves 4
0.73 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.53
-0.27 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.53

Head To Head

1. Slovacko FCS
DUK Dukla Prague
Wins
Draws
Wins
2
1
2
Goals
5
5

1. Slovacko and Dukla Prague are set to face off in an exciting 1. Liga clash, with the match taking place at 1. Slovacko's home ground. The encounter is scheduled for 25 Apr 2026 at 10:00, hosted in Czech Republic. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head These two sides have a history worth noting — across all previous meetings, 1. Slovacko has claimed victory 2 times, Dukla Prague has won 2 times, and 1 matches ended level. Quick match facts: Competition: 1. Liga Venue: Mestsky fotbalovy stadion Miroslava Valenty Date: 25 Apr 2026 Kick-off: 10:00