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Central Coast Mariners - Brisbane Roar livescores

Round 24
Central Coast Mariners
Central Coast Mariners
2 - 2
Brisbane Roar
Brisbane Roar
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Main events

Central Coast Mariners CCM
BRR Brisbane Roar
1st Half 0 - 1
4'
Goal
Klein, Samuel assist McGarry, James
 
Donachie, James
12'
25'
 
Klein, Samuel
substitutes
Blair, Nathaniel / Sabit, James
45'
2nd Half 2 - 2
substitutes
Donnell, Chris / Brandtman, Bailey
46'
Goal
Mantell, Jesse assist Eames, Haine
51'
Goal
Blair, Nathaniel assist Mauragis, Lucas
58'
61'
 
Ruhs, Michael
 
Mauragis, Lucas
61'
63'
substitutes
Hore, Henry / Ruhs, Michael
63'
substitutes
MacNicol, Quinn / Thom, Niall
substitutes
Steele, Harry / Mauragis, Lucas
70'
74'
substitutes
Lauton, Jordan / O'Shea, Jay
substitutes
De Lima, Arthur / Lavale, Oli
81'
81'
substitutes
Halloran, Ben / Vrakas, Georgios
substitutes
Paull, Nathan / Auglah, Ali
85'
 
Blair, Nathaniel
87'
90+3'
Goal
Lauton, Jordan

Statistics Central Coast Mariners vs Brisbane Roar

0.36 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.12
50% Ball possession 50%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 2
5 Total shots 15
4 Shots on goal 6
1 Shots off goal 7
3 Shots inside the Box 10
2 Shots outside the Box 5
0.32 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.47
0 Blocked shots 2
0 Hit the woodwork 2
1 Headed goals 2
8 Touches in the opposition Box 25
3 Offsides 1
15 Free kicks 10
1 Corner kicks 10
18 Throw ins 24
10 Fouls 15
1 Errors leading to goal 0
3 Yellow cards 2
47 Duels won 43
10/19 (53%) Tackles 12/15 (80%)
32 Clearances 26
7 Interceptions 2
319/394 (81%) Passes 312/380 (82%)
17/47 (36%) Long Passes 31/59 (53%)
37/68 (54%) Passes in final third 87/123 (71%)
0.21 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.75
2/12 (17%) Crosses 3/26 (12%)
4 Goalkeeper saves 2
1.47 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.32
-0.53 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -1.68

Head To Head

Central Coast Mariners CCM
BRR Brisbane Roar
Wins
Draws
Wins
2
1
2
Goals
9
8

Central Coast Mariners and Brisbane Roar are set to face off in an exciting A-League clash, with the match taking place at Central Coast Mariners's home ground. The encounter is scheduled for 10 Apr 2026 at 05:35, hosted in Australia. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head These two sides have a history worth noting — across all previous meetings, Central Coast Mariners has claimed victory 2 times, Brisbane Roar has won 2 times, and 1 matches ended level. Quick match facts: Competition: A-League Venue: Central Coast Stadium Date: 10 Apr 2026 Kick-off: 05:35