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Czech Republic - Republic of Ireland livescores

Semifinals
Czech Republic
Czech Republic
2 - 2
4 - 3
Republic of Ireland
Republic of Ireland
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Main events

Czech Republic CZE
IRL Republic of Ireland
1st Half 1 - 2
19'
Goal
Parrott, Troy
21'
 
Taylor, Jack
23'
Goal
Kovar, Matej
26'
 
Manning, Ryan
Goal
Schick, Patrik
27'
2nd Half 2 - 2
substitutes
Chaloupek, Stepan / Holes, Tomas
46'
substitutes
Soucek, Tomas / Darida, Vladimir
46'
68'
substitutes
Browne, Alan / Manning, Ryan
68'
substitutes
Brady, Robbie / Taylor, Jack
substitutes
Chytil, Mojmir / Chory, Tomas
73'
substitutes
Sadilek, Michal / Jurasek, David
82'
substitutes
Karabec, Adam / Coufal, Vladimir
82'
Goal
Krejci, Ladislav assist Sadilek, Michal
86'
 
Hranac, Robin
90+1'
1st Extra Time
96'
substitutes
Idah, Adam / Ogbene, Chiedozie
96'
substitutes
Dunne, Jimmy / Coleman, Seamus
substitutes
Kliment, Jan / Sulc, Pavel
103'
2nd Extra Time
115'
substitutes
Szmodics, Sammie / Molumby, Jayson
120+1'
substitutes
Vale, Harvey / Szmodics, Sammie
Penalty Shootout 6 - 5
'
Goal
Republic of Ireland
Goal
Czech Republic
'
'
Goal
Republic of Ireland
Goal
Czech Republic
'
'
Goal
Republic of Ireland
Goal
Czech Republic
'
Goal
Czech Republic
'

Statistics Czech Republic vs Republic of Ireland

1.46 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.27
58% Ball possession 42%
2 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
12 Total shots 10
3 Shots on goal 3
5 Shots off goal 5
8 Shots inside the Box 6
4 Shots outside the Box 4
1.88 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.45
4 Blocked shots 2
1 Hit the woodwork 2
1 Headed goals 0
28 Touches in the opposition Box 26
2 Offsides 1
14 Free kicks 25
6 Corner kicks 9
23 Throw ins 33
25 Fouls 14
0 Errors leading to shot 1
1 Yellow cards 2
90 Duels won 92
13/20 (65%) Tackles 7/13 (54%)
55 Clearances 42
9 Interceptions 7
429/540 (79%) Passes 263/394 (67%)
31/75 (41%) Long Passes 23/78 (29%)
92/139 (66%) Passes in final third 58/124 (47%)
1.08 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.72
9/33 (27%) Crosses 8/27 (30%)
2 Goalkeeper saves 1
1.45 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.88
0.45 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.12

Head To Head

Czech Republic CZE
IRL Republic of Ireland
Wins
Draws
Wins
1
2
1
Goals
5
5

Czech Republic and Republic of Ireland are set to face off in an exciting World Cup Qualification UEFA clash, with the match taking place at Czech Republic's home ground. The encounter is scheduled for 26 Mar 2026 at 15:45, hosted in Europe. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head These two sides have a history worth noting — across all previous meetings, Czech Republic has claimed victory 1 times, Republic of Ireland has won 1 times, and 2 matches ended level. Quick match facts: Competition: World Cup Qualification UEFA Venue: Fortuna Arena Date: 26 Mar 2026 Kick-off: 15:45