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Delfin - Manta livescores

Round 18

Main events

Delfin DSC
MAN Manta
1st Half 1 - 0
Goal
Mendoza, Erick assist Cuello, Brahian
23'
 
Burdisso, Mateo
45+4'
45+4'
 
Quintero, Dagner
45'
substitutes
Quintero, Dagner / Acosta, Marcos
2nd Half 2 - 0
substitutes
Leon, Joaquin / Nazareno, Juan
46'
46'
substitutes
Almeida, Fabricio / Zambrano, Jose Jordano
 
Cuello, Brahian
51'
60'
substitutes
Cabezas, Danny / Valencia, Maikel
 
Mendoza, Erick
65'
substitutes
Fernandez Ojeda, Osmar / Levato, Mateo
66'
substitutes
Batalla, Hancel / Parrales, Jerry
66'
substitutes
Zuniga, Erick / Cuero, Carlos
66'
Red card
Cuello, Brahian
69'
71'
 
Almeida, Fabricio
72'
substitutes
Jaramillo, Marcelo / Bartora Rodríguez, Gaston Mario
74'
substitutes
Ortiz, Richard / Ramirez, Braian Uriel
Goal
Batalla, Hancel
77'
substitutes
Cagua, Gianni / Mendoza, Erick
80'
88'
 
Madruga, Andres

Statistics Delfin vs Manta

1.51 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.97
36% Ball possession 64%
2 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 0
15 Total shots 7
9 Shots on goal 0
2 Shots off goal 6
7 Shots inside the Box 4
8 Shots outside the Box 3
2.47 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0
4 Blocked shots 1
1 Headed goals 0
19 Touches in the opposition Box 10
0 Offsides 1
13 Free kicks 23
3 Corner kicks 1
25 Throw ins 21
23 Fouls 13
5 Yellow cards 2
1 Red cards 0
47 Duels won 53
13/19 (68%) Tackles 11/18 (61%)
10 Interceptions 6
154/218 (71%) Passes 337/404 (83%)
31/65 (48%) Long Passes 29/53 (55%)
40/67 (60%) Passes in final third 54/83 (65%)
0.76 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.5
7/17 (41%) Crosses 2/14 (14%)
0 Goalkeeper saves 7
0 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 2.47
0 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.31

Head To Head

Delfin DSC
MAN Manta
Wins
Draws
Wins
3
1
1
Goals
8
5

Delfin and Manta are set to face off in an exciting LigaPro Primera A clash, with the match taking place at Delfin's home ground. The encounter is scheduled for 28 Jun 2025 at 15:00, hosted in Ecuador. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head These two sides have a history worth noting — across all previous meetings, Delfin has claimed victory 3 times, Manta has won 1 times, and 1 matches ended level. Quick match facts: Competition: LigaPro Primera A Venue: Estadio Jocay Date: 28 Jun 2025 Kick-off: 15:00