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Mito HollyHock - Kashima Antlers livescores

Round 9
Mito HollyHock
Mito HollyHock
1 - 1
4 - 2
Kashima Antlers
Kashima Antlers
star Add to my games

Main events

Mito HollyHock MIT
KAS Kashima Antlers
1st Half 1 - 0
 
Danilo Cardoso
29'
Goal
Watanabe, Arata assist Leiria Dos Santos, Matheus
34'
2nd Half 1 - 1
46'
substitutes
Tagawa, Kyosuke / Elber
46'
substitutes
Matsumura, Yuta / Araki, Ryotaro
Red card
Danilo Cardoso
59'
substitutes
Fofana, Malick / Leiria Dos Santos, Matheus
62'
substitutes
Hayata, Yamamota / Arai, Mizuki
63'
74'
 
Mizoguchi, Shuhei
substitutes
Nemoto, Ryo / Watanabe, Arata
74'
75'
substitutes
Chinen, Kei / Shibasaki, Gaku
75'
substitutes
Anzai, Koki / Mizoguchi, Shuhei
 
Nemoto, Ryo
77'
substitutes
Ushizawa, Takeshi / Semba, Taishi
85'
86'
substitutes
Higuchi, Yuta / Misao, Kento
89'
 
Nono, Kimito
90+6'
Goal
Leo Ceara
Penalty Shootout 5 - 3
Goal
Mito HollyHock
'
Goal
Mito HollyHock
'
'
Goal
Kashima Antlers
Goal
Mito HollyHock
'
'
Goal
Kashima Antlers
Goal
Mito HollyHock
'

Statistics Mito HollyHock vs Kashima Antlers

0.62 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 2.79
29% Ball possession 71%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 5
8 Total shots 19
2 Shots on goal 4
2 Shots off goal 13
5 Shots inside the Box 13
3 Shots outside the Box 6
1.01 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.08
4 Blocked shots 2
0 Hit the woodwork 1
16 Touches in the opposition Box 41
4 Offsides 2
7 Free kicks 8
2 Corner kicks 8
19 Throw ins 18
8 Fouls 7
3 Yellow cards 2
1 Red cards 0
27 Duels won 45
6/7 (86%) Tackles 6/11 (55%)
35 Clearances 18
10 Interceptions 14
185/269 (69%) Passes 568/665 (85%)
27/73 (37%) Long Passes 29/57 (51%)
61/111 (55%) Passes in final third 141/190 (74%)
0.43 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.69
2/10 (20%) Crosses 8/27 (30%)
2 Goalkeeper saves 1
1.08 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.01
0.08 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.01

Head To Head

Mito HollyHock MIT
KAS Kashima Antlers
Wins
Draws
Wins
0
1
4
Goals
4
12

Mito HollyHock and Kashima Antlers are set to face off in an exciting J.League clash, with the match taking place at Mito HollyHock's home ground. The encounter is scheduled for 04 Apr 2026 at 01:00, hosted in Japan. Don't miss a single moment — on livescores.bz, fans can follow live scores, in-depth match statistics, and upcoming fixture schedules for both sides.

Standings & Head-to-Head Quick match facts: Competition: J.League Venue: K's denki Stadium Mito Date: 04 Apr 2026 Kick-off: 01:00